Project Eternity - Updates, $4M Stretch Goal
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October 17th, 2012, 21:29
Please,if any PE devs read this heed my words.There is something lovely about the isometric infinity engine view and I feel that when you go into a conversation with an NPC that it should stay in this view.There is a negative immersion thing happening when the characters suddenly fill the screen when talking to other people.I wanna remain with the gods eye view to keep your head in one place and not suddenly becoming 1st person view when talking.DAO did this and I felt it detracted from the game by large amounts.
Join Date: Aug 2010
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