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October 21st, 2012, 13:06
Originally Posted by DArtagnan View Post
How would you compare the FO3 world design/aesthetics to FO:NV?
Did not play FO3 for more than an hour so can't really tell. As for FO:NV, the world had varied regions that suit the settings and factions. There are no random dungeons or regions in FO:NV - every region/dungeon/bunker has a storey even if you have not come across its storey in your journey. The factions mechanism is, in my view, the best that I have seen so far in an RPG. One thing that I noticed from watching FO3 videos is that it has high rise structures and good vertical design, which is not much present in FO:NV. However, I have played some of the Old World Blues FO:NV expansion and it has high rise structures and more colour and variation in the environment. Probably other FO:NV expansions introduce further varieties. Still, FO:NV is one of the best, if not the best, rpgs that I have enjoyed playing for more than 80 hours and would not hesistate replaying again if given the chance.
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