Baldur's Gate - Enhanced Edition Interview, Composer Sam Hulick @ The Escapist
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October 26th, 2012, 21:18
" "With Mass Effect, composers were brought in fairly late in the game, meaning there's a lot of material and working gameplay to look at," he explained. "With Baldur's Gate, especially the material I'm working on now, a lot of it is still being designed, and so I'm working mostly off of concept art and static map art, and of course direction from the team."
Arguably, this is a lot later in the game than in Mass Effect. I mean.. over a decade after release, that seems pretty late, no?
(and, yes, I get what he was saying - it's a joke!)
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