RPGWatch Forums - View Single Post - Project Eternity - Interview @ PureSophistry
View Single Post


November 14th, 2012, 20:46
Permadeath for companions should ONLY be allowed in games where you have real control over your companions. In the mentioned Fallout games, you do not have that, and the AI is far less than ideal. No really, it plainly sucks. I can hardly imagine a more effective way to kill my fun than having to deal with idiot companions on a suicide trip.

In PE on the other hand, I assume direct control will be possible. So here permadeath could be an option?
Cacheperl is offline




Join Date: May 2012
Posts: 310
Mentioned: 0 Post(s)