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November 14th, 2012, 22:23
Originally Posted by kalniel View Post
By what mechanism is DLC killing expansions? Is it just that the devs can only do one or the other because of limited time, so go for the more popular option?

I prefer expansion sized content myself, but I've known I'm a minority gamer for some time.

The SC2 expansion has just been dated, and the initial pricing is shockingly high, perhaps what they cost compared to DLC? I was very surprised.
SC2 is a rare exception - and Blizzard have a fully developed story they want to tell. Originally, it was all one game - and they decided to split it up. Incidentally, Blizzard is one of the last developers to make expansions. I have a hard time thinking of any other AAA developer who does it for non-MMOs these days.

It used to be the absolute norm for a succesful game.




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