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November 16th, 2012, 19:56
I tend to think that KOAR is rather a micxture between "Action-RPGs" and more traditional ones. I believe that it perhaps would have even spawned its own sub-genre. But I'm not sure, and I'll never be able to prove it, because it failed so much (in terms of sales).
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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