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November 20th, 2012, 11:01
Now now, let's not write off Kickstarters just yet. Lots of games are getting funded that might not have worked out well without this model. Just because a few recent titles don't make it - doesn't mean it's not working. Especially considering the kind of titles that fail. It's easy to promise the world - but you have to be convincing about it - and you have to appeal to enough people.

I think the Kickstarter model has the potential to be something absolutely fantastic for the future of game design. In fact, I predict the chance of it succeeding as a real alternative is more than 50% - and THAT chance is better than anything in the reality of the publisher world.




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