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November 21st, 2012, 12:19
The gist I got from the previews was fairly accurate compared to what I experienced with the demo. The world of Amular just wasn't convincing to me at all when compared to other open-world aRPGs. Things like smashing barrels for gold and the over-the-top combat made it hard for me to take KoA seriously. It reminded me more of an decent action-adventure console title than games like TES, Gothic, etc, which it was supposed to compete with.

I actually plan on purchasing it during one of the upcoming holiday sales and giving it another chance. However, I'll be going in with the mindset that it's an action-adventure rather than a serious RPG. I'm curious to see if I can enjoy it from that angle.
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