Originally Posted by GhanBuriGhan
Your reply just confirms my point though - what sold you on PE were factors entirely outside of the actual pitch.
Originally Posted by Dhruin
Pretty much everything I need to know short of direct spoilers. I have a rough feel for the likely size of the areas, the world map, the way you transition to maps, a rough idea of a typical combat encounter, the sort of quests I will encounter, the quality of the quests and the writing, how much emphasis is placed on multiple solutions and paths, what dialogue will feel like, how characters are developed, the balance of combat, exploration and dialogue and more.