There are some nice subtle improvements, however. For one thing, they’re still sticking to the 2nd Edition rule set, but they’ve expanded character selection substantially. You’re no longer limited to the base classes, and it really helps give the game a degree of freshness. Also of note is quite a lot of Baldur’s Gate II is here, in terms of interface and gameplay.
Some things, oddly, were not fixed. The AI pathfinding is just as bad as you remember it being; you’ll still be retrieving party members humping trees and rocks. Similarly, your ranged characters require a close eye because they won’t automatically switch to the next ranged weapon with ammo when their one attack runs dry, but instead wade in with a melee weapon.