BioWare - David Gaider on narrative design
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December 4th, 2012, 15:47
I usually enjoy reading his posts, blogs asf. It gives a cool insight into the creative process. Just looking at the last few Bioware games, DA2, ME3 and SWTOR I wonder if they should not change a few things. Those last games didn't actually have the best stories. Somehow the characters got too… repetitive? Like being too much the same. I guess a company needs to change writers from time to time.
I know I loved David Eddings Belgarian Saga much. But all his later books were way too much copy ideas from his great success. I guess that is how authors are; often trapped in their success.
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