RPGWatch Forums - View Single Post - Baldur's Gate: EE impressions
View Single Post


December 4th, 2012, 16:15
Originally Posted by ToddMcF2002 View Post
Those quest bugs sound pretty serious. Developing on a complex rpg is one thing to pay for. I wonder if they had sufficient funds for a comprehensive QA…
Indeed, there's a few serious show stoppers in there. I really hope they manage to fix those bugs fast, as it doesn't take more than one really bad experience to give people the impression that it's a poor game. Beyond those bugs it's excellent, but people aren't going to care about that if they come across something that's game breaking.

Also, I've played quite a bit more now, and I don't mind Neera anymore. She seems decent enough, and it's certainly interesting to finally have a wild mage NPC.
Maylander is offline


Original Sin Donor


Join Date: Oct 2006
Location: Bergen
Posts: 6,801
Mentioned: 14 Post(s)
Send a message via MSN to Maylander