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December 6th, 2012, 09:55
At least, players who value story more than anything are served with this presentation.

Similar to the recently successful (and fantastic) "The Walking Dead" game series, everything you say is remembered by characters. Their opinion of you will change over time, and the course of the game narrative can be altered. Your decisions will cascade into future CONSORTIUM games as well, so choose wisely…
They state well by stating game narrative can be altered.

Because in their reference(TWD), it is the same story told differently. Players have very little impact on the chains of events. The dressing of the chains is changed with NPCs lines adapted from previous talks. But the events stay the same for most of them.

They learned their Bioware's lesson and understood it was better to pretend providing choice than to provide choice. Developpment costs are not the same.

I wonder if it is going to be the same for this game.
ChienAboyeur is offline




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