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December 6th, 2012, 15:41
Originally Posted by JemyM View Post
DOOM is one of the most influental games in gaming history.
It's success is one of the driving factors behind the move to 3d and changed how videogames are played.
Yes - but it did not contribute in any way to story writing for games.

Originally Posted by Lucky Day View Post
you've never heard of commercial art? Warhol was one for years - its where he got the idea of the Soup Cans and Brillo Boxes. Of course, most people didn't realize he was being ironic. Another example are record companies who list their artists as part of their "catalogues".
Stop. Take a step back.

I was using the word "publishers". Not "artists".

Warhol was the artist who sold his own art. He never relied on publishers - and especially never had contracts like game developers have to endure nowadays (the funding process, for example).

Apart from that I don't like Warhol, personally. I make him resposible for the death of Edie Sedgewick. And Nico in long-term, perhaps, too (Nico is still regarded as a "fallen star" here in Germany - especially in the Cologne area).
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Last edited by Alrik Fassbauer; December 6th, 2012 at 15:54.
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