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December 7th, 2012, 15:01
Originally Posted by JDR13 View Post
Do you really want to do this again?

How many examples do I need to show that proves what you're saying is wrong?
Honestly, I don't think you understand what I'm saying - but is it really worth it?

I know what I'm saying is true with absolute certainty because I've coded this kind of thing myself and I understand what working with 2D assets is like - but I don't think it's important enough to go through a huge exchange about it.

The only thing I can't know with certainty is the exact resolution (or corresponding resolution their scaling is) amounts to. It's just a guess that it's around 1280x720. But what I DO know - is that if it's not "zoomed out" - it's because they're scaling it to your resolution and that's visually identical to using a lower resolution. As in, 100% identical and not 99.9% identical.

But but, let's just agree to disagree




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