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December 8th, 2012, 02:22
Not buying this article. He seems to be making a LOT of assumptions…. A game has one and only one objective. Doing something dull now to have more fun later is always bad. People can't possibly have fun doing the same thing more than once (so, if you run a dungeon more than once, you MUST be completely bored). Levelling up in MMOs gets slower at higher levels because they want you to become addicted (never mind that Dungeons & Dragons did the same thing).

He's got some good points in there regarding some of those Facebook "games" which are more of a psychology experiment than a game but he tries to generalize that to all MMOs - and that fails. Hard.
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