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December 14th, 2012, 18:22
Originally Posted by Alrik Fassbauer View Post
The Publishers are going to pay their price for their risk-aversity.
I don't think publishers have any new or different challenges in the near term. I think they can easily co-exist with indie developers and crowd-funding. Most mainstream games can be distilled down to this: FPS-Insert_A_Number_And_An_Art_Direction_And_Weapon_Se t.

I see no change in this in the near term because most mainstream games continue to be FPS 'action' and 'shooters' with better graphics and physics (and every once in a while, some semblence of improved or innovative gameplay though rare).

Mainstream gamers can't seem to get enough of this and I don't see this changing anytime soon.

Originally Posted by ChienAboyeur View Post
Publishers know their customers and their customers claim to want innovative things but prefer to play the same old games.
^ This [emphasis mine]
If I'm right but there is no wife around to acknowledge it, am I still right?
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