RPGWatch Forums - View Single Post - IGN - The Future of PC Gaming
View Single Post


December 15th, 2012, 09:32
Originally Posted by wolfing View Post
it's interesting. I want innovation but not so much that it changes the game. For example, king's bounty I wouldn't mind if they changed it in the next iteration, with different factions, different units (entirely different, not just a few new ones), different spells, even different classes. I would not want them changing the gameplay style, it should still be real-time outdoors travel with turn based combat. It could change the art style, music and story and it would still be King's Bounty, but not change combat to a system like Disciples or to make it twitch based, that would make it a different game.
There is zip innovation in most of the list (if not all)

Rotating around options (green hat, blue shirt; blue hat, green shirt) is not innovation. That is redressing the same old in diffferent ways.
ChienAboyeur is offline




Join Date: Mar 2011
Posts: 4,445
Mentioned: 3 Post(s)