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December 18th, 2012, 08:41
Originally Posted by Dhruin View Post
I also don't think Obsidian's size has anything to do with it -
I'm not sure if that's how the backers felt, obviously the reputation of the designers was the leading factor but them being backed by the company that produced FNV & Motb was at least assuring. I can easily understand the cost going down due to the relative technical ease of creating PE and the reduced production time but having the developer numbers being that limited really does strengthen the view that PE is going to be closer (scale-wise?/quality-wise? hopefully not) to an indie game than what Obsidian usually do.
I'd just like to interject here and point out that I'm not going to say anything to spoil the mood, Chief. I'll just float here and watch. Don't mind me, just sitting here, floating and watching, that's me.
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