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December 27th, 2012, 03:52
Originally Posted by DArtagnan View Post
That's what I like about Dark Souls. That's not to say the balance is perfect or that the game is anywhere close to perfect.
It is actually. Somewhere quite close to perfect, that is.
Like every game in existence, it has some issues, of course.
Originally Posted by DArtagnan View Post
I think it's an archaic practice that needs to go
I think there´s nothing really archaic about
a) filling a game world with opponents of different strengths and other characteristics
b) putting in some challenges one has to overcome to proceed further
Originally Posted by DArtagnan View Post
and I especially despise "puzzly" boss fights that have nothing to do with an actual tactical battle or common sense.
In the whole game there´s a single boss fight (a certain Bed) that I´d put into this "puzzly" category of yours.
Then there´s one (a certain demon with dogs) that, at least according to my experience, is set up in such a way that luck plays bigger role in it than it in my opinion should.
Overcoming the other ones is all about tactics, common sense and good eye .
Last edited by DeepO; December 27th, 2012 at 04:40.
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