RPGWatch Forums - View Single Post - IGN - Storytelling that's Serialised - an editorial
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January 2nd, 2013, 21:47
Originally Posted by blatantninja View Post
Most people call that railroading! I think most games actually do that anyway. I can't really think of any game I've played where a decision I made drastically altered the ending.
Agreed, but more detailed game designs can definitely camouflage the linearity quite a bit.
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