RPGWatch Forums - View Single Post - InXile Entertainment - Torment successor set in Monte Cook's Numenera
View Single Post


January 11th, 2013, 05:03
I just hope they don't get too bogged down in dialogue again in this new Torment. I enjoyed PS:T but the excessive verbosity just made me quit playing. I don't usually mind text but in that one it was too much. I also sometimes feel like I'm the only one that had a problem with it, like I'm the only one here that didn't like Gothic.
Developer of The Wizard's Grave Android game. Discussion Thread:
Lucky Day is offline

Lucky Day

Lucky Day's Avatar


Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 4,122
Mentioned: 3 Post(s)