RPGWatch Forums - View Single Post - InXile Entertainment - Torment successor set in Monte Cook's Numenera
View Single Post


January 11th, 2013, 14:42
Originally Posted by Lucky Day View Post
I just hope they don't get too bogged down in dialogue again in this new Torment. I enjoyed PS:T but the excessive verbosity just made me quit playing. I don't usually mind text but in that one it was too much. I also sometimes feel like I'm the only one that had a problem with it, like I'm the only one here that didn't like Gothic.
Nope, you're definitely not the only one. I quit Torment about 2/3 of the way in. I also couldn't get into Gothic at all. I enjoyed Gothic 3 for quite awhile though.
crpgnut is offline


crpgnut's Avatar
Grumpy Role Player
Original Sin Donor


Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 6,333