InXile Entertainment - Torment successor set in Monte Cook's Numenera
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January 11th, 2013, 15:26
I didn't mind the verbosity, but for me the "with pause" combat was a real turn off and I eventually put it down for that reason. I want to say that turn-based combat is just inherently better, but I guess that's not reasonable.
Join Date: Oct 2006
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