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January 11th, 2013, 22:32
Each area had a different set of enemies. They are introduced somewhat thematically. Later levels mixed them up more. I think the atmosphere is the bigger difference. Also painkiller was a bit more tactical; the level design allowed for tactical enemy avoidance and bush wacking.
Last edited by Thrasher; January 12th, 2013 at 01:31.
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