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January 15th, 2013, 15:56
Well for me I liked how the romances were introduced in Bioware's Dragon Age, unlike how Dragon age 2 content was just so one dimensional and limited. And Yes the Anders relationship thing wasn't done right.

Enabling an option to choose (On/Off) to have relationships in your RPG game I guess would appease both types of players. Also the Dragon Age fan based community was huge and great for adding and tweaking the game which extended the life of this game. Something that RPG Dev's should consider as I believe it helped with the success that DA had and shows what fans prefer their game has.

Relationships, crafting, quests and free roam I believe are all fundamental parts of a full and balanced roll playing game. Not having relationships in a RPG's just limits the depth of the character's creation and journey throughout the game.
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