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January 15th, 2013, 22:48
Originally Posted by Demiath View Post
The only problem I have with Gaider's argument is that the character interactions -including but not limited to romances - are far more engaging than the actual plot in most RPGs in general and Bioware games in particular. Dragon Age: Origins is a veritable infodump of tedious exposition and pointless text-based lore…except for the bit where it's actually about interacting with reasonably well-realized characters, as in the romances and similar relationship-oriented bits of storytelling.
Character interactions, yes. Romances not so much.

For me, constantly talking to the same characters multiple times and/or fetching them "gifts" to get different dialogue options is the epitome of tedium.
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