RPGWatch Forums - View Single Post - Looking for new RPGs
View Single Post


January 17th, 2013, 18:34
Originally Posted by Trelow View Post
The rock/paper/scissors combat status effects and the overall flow of the combat was much tighter in DA2.
Compared to what?
When it comes to combat abilities/trees, DA2īs character system is good, probably better than DA:Oīs, but itīs for naught in the context of the other combat design aspects.
On lower difficulties rock/paper/scissors is irrelevant and on higher difficulties combat becomes tedious due to HP bloat, imprecise camera/targeting and, most significantly, ridiculously repetitive encounter design.
Originally Posted by Trelow View Post
Not really an issue of polish.
Indeed, itīs far more an encounter design issue.
DeepO is offline


DeepO's Avatar
deep outside


Join Date: Apr 2008
Location: Prague
Posts: 2,431