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January 19th, 2013, 00:28
I just read the quoted post here, but what the author is wanting is pretty unrealistic I think. The main thing that's unrealistic is having the game change the world based on the player's decisions.

As Ken Rolston has stated in the past, it's near impossible to actually change the world in a meaningful way. It takes too many resources to do. You can FAKE it to an extent, with dialog and other little narration tricks to make it seem like the world has changed, but having anything more than that is just limited by the technology and resources available.

I doubt Witcher 3 is going to stray too far from Witcher 2 in terms of choices and consequences. What we see in Witcher 2 is probably how the next game is going to be as well.
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