Originally Posted by MigRib
Always confusing role playing with roll playing… Those long gone days when RPGs were "about role playing" in fact means: those long gone days when RPGs adopted as their paradigm the D&D rules (no matter which edition, it could be AD&D even), which, as everybody who already played other pen & paper RPGs knows, were no more than a bunch of rules to kill monsters, loot and receive experience points. Quite awful rules, in fact, but no more than that, a board game without the board (though usually gamers make their own boards, mapping the dungeons in paper). And in those long days what was being adapted to computer role playing games was the mechanical part of the role playing games: the rolling of dice, the random encounter tables, the NPC reaction tables, the encumbrance rules, the THAC0 rules, the movement rules, the inventory management. Hence the turn based combat the party based games, the isometric view (better to study the strategic moves), and all that "amusing" stuff. Amusing as a bloody arithmetic test!