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January 21st, 2013, 20:28
There are challenges that raise the score gained at the end of the game if you play a certain way. Let's say if I never use a heal potion or spell then I get the Rambo challenge which awards a 10% bonus to my final score. I found that the game was more about the challenges than actually making a good game. Eschalon Book II was a step back in fun from Book I and I attribute it to BW losing focus on making the best game he could, instead he was making sure all of the challenges were completable. I'd rather he drop that like an STD.
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