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January 23rd, 2013, 20:29
Quite true. Video game violence is essentially the same as violence in movies, novels, TV news or American football games. The only significant difference is that the player has the option to commit the (imaginary) violence, instead of just observing it. That's what adds the engaging element to the story, and, in a certain sense, it is taking on the role and perspective of another character that shields me from the act. I find watching certain movie acts of violence to be far more emotionally disturbing than any FPS game I've played.
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