Originally Posted by joxer
Openworld PvP is something I definetly want to skip. It'll be designed without teammembers number control or with duels. In case of first, the team with bigger number of players wins, not the team with more skill. In sesond case, a player will uninstall being utterly annoyed by spammed invites to a duel.
That's hardly new stuff and is a part of a game I've aready mentioned a few times: Wizard101. I should mention that in w101 you may get several different houses/castles, decorate them (decorations are questrewards, bought in stores or mob drops), and outside you can besides piling up those decorations, grow different plants that are when harvested used to feed pets, etc. Maybe I'll try ArcheAge just to see if they managed to make it better than a years old game, but I doubt they did.
Again, nothing new. I've mentioned wizard101, it has a huge underwater area you have to explore with pretty hard enemies lurking. It doesn't have helmets with lights though.
Finally something I'm really interested in! I've seen a few attempts of such MMO, I've applied for betatest in new such Innogames browser (flash - so no smartphones!) game, but if they do this right, ArcheAge could be my next MMO.
If I have to choose beauty vs fun - I'll take fun any day. IIRC FarCry3 runs on CryEngine and it's beautiful, but it was so fun that I'd still play it even if it didn't look that good.