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January 28th, 2013, 04:57
I think if you try to mix in too many game elements, the works get gummed up quickly and you wind up with an unfocused mish-mash. Combat, trading, leveling, quests, exploring, survival, where is the focus? Unless you have a very well balanced story and game mechanics and resources, you're going to have a very flawed game. Tricky balancing act for sure.
Zephyr is offline




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