BioWare - David Gaider on Writing Games Compared to Writing Novels
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January 28th, 2013, 05:47
Ah well, at least for some of their games the story is what makes them work at all.
I dont think they over-do the story part, though I think your are not wrong about too many cut scenes. This is not "too much story". Rather "story in the wrong way". But thats just semantics I guess.
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