RPGWatch Forums - View Single Post - BioWare - David Gaider on Writing Games Compared to Writing Novels
View Single Post


January 28th, 2013, 04:47
Ah well, at least for some of their games the story is what makes them work at all.

I dont think they over-do the story part, though I think your are not wrong about too many cut scenes. This is not "too much story". Rather "story in the wrong way". But thats just semantics I guess.
Cacheperl is offline




Join Date: May 2012
Posts: 302