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January 28th, 2013, 12:46
Thanks ville, sorry if tilt came across in my question more than rotation.

To further enquire -> if the angle is not tilted any further than as you have planned and explained, yet the landscape orientation viewpoint is "swivelled" on axis to an isometric view (keeping the same tilt) surely the character sprites would appear the same.

I am *not* talking about changing the angle further as Corwin mentions, just the rotation, something similar to the Spiderweb games, isometric with square-on view menu's, maps etc'

still curious if you have considered this? - would the art work or landscape work be affected?

….very interested so far.
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