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January 29th, 2013, 14:11
Originally Posted by ChienAboyeur View Post
As far as the game tells, a bottom to top economic gameworld was very intended by the developpers to be part of the vanilla game.

Skyrim's developpers shot for very much higher than the current vanilla version.
Many, many things were abandoned during developpment (even though the lead designer tried to force a few into release through that crazy idea of destroying a wood mill to provoke what the game could not provoke by itself)
They certainly tried a lot of different features in beta, but every interview I've read suggests they had no intention of implementing any kind of hunger and thirst. Todd and some of the other developers have been asked about this and they always say it's not the kind of experience they were striving for.

Fortunately, there are plenty of Skyrim mods available with survival features, and I'm hoping for Fallout 4 they will consider how important survival is to this type of post apocalyptic setting.
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