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February 1st, 2013, 18:17
Originally Posted by GhanBuriGhan View Post
Grimrock is a deserving winner, I think. Not only was it a fun game, that does what it set out to do pretty well (I didn't finish it so far, but enjoyed my time with it), but I find it also impressive as a project: small team, yet very rapid development, nevertheless very professional, impressive production values, solid PR work without hyping, good community interactionů It's a model worth noting for potential future indy developers.
Absolutely, however, what impressed me most about this game was the Dungeon Editor. It's incredibly fun and easy to use. If you can draw a D&D dungeon on graph paper, you can make a mod for Legend of Grimrock. And the integration with Steam Workshop makes it so easy to upload your mods and share with friends, as well as offering thousands of hours of new, free content for players.
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