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February 6th, 2013, 17:59
If such problems are spread across so vastly different rendering engines I'd think standards and specification (or lack of them) or implementation would be to blame rather than the software.

Then again it's always easier to blame Arhu
I'd just like to interject here and point out that I'm not going to say anything to spoil the mood, Chief. I'll just float here and watch. Don't mind me, just sitting here, floating and watching, that's me.
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