Old RPGs… which ones?
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February 7th, 2013, 13:21
I agree with Gorath.
It used to be that combat was a genuine threat - and you had to use all the tools at your disposal.
The absolute standard today is that while you have many, many tools in your arsenal - you don't actually need more than one, and you don't need to use it with much caution.
That's the "average" difficulty balance.
But that's coming from an enthusiast gamer like myself. For a casual gamer just looking for kicks for an hour, after coming home from work - it's another story.