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February 10th, 2013, 09:58
Action/RPG Choices. Ignoring the dreadful waves mechanic, I didn’t mind the more active combat of Dragon Age 2. With Bioware’s resources though, it would be good to see a choice between classic, hardcore RPG combat and something faster that can be either more exciting, or simply skip to the next bit of the story a la Mass Effect 3′s Narrative Mode. Bioware already made the (arguably bad) decision to split its audience between the two styles. Neither can really be left out of the next game.
This. Everything else in the article is nitpicking.
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