Action/RPG Choices. Ignoring the dreadful waves mechanic, I didn’t mind the more active combat of Dragon Age 2. With Bioware’s resources though, it would be good to see a choice between classic, hardcore RPG combat and something faster that can be either more exciting, or simply skip to the next bit of the story a la Mass Effect 3′s Narrative Mode. Bioware already made the (arguably bad) decision to split its audience between the two styles. Neither can really be left out of the next game.