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February 10th, 2013, 18:29
Originally Posted by ChienAboyeur View Post
It is quite usual for so called RPG players to dismiss the idea of progress… At some stages in the history of porting the RPG genre to computers, if they show the ambition of pushing toward role playing, they could be called RPGs, even though they did lack some critical features. The very idea is that, with progress, the features would be added as they came. Today, it is no longer the case.

It is rather useless to call for a historical approach if you cant accept the idea of progress, that some games that could be called tennis game in their own times, considering the stage in the historical developpment of the genre, missed certain critical features to properly represent what tennis is.
Huh??? What you quoted me saying had nothing to do with technological development of video games. I was addressing the preference in PnP games to use systems and systems' combat less, not video games. Clarify please.
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