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February 13th, 2013, 00:50
Originally Posted by Alrik Fassbauer View Post
Personally, I see the future in more & more MMOPG elements being added to SP games

- Crafting
- customization
- player generated content
- housing
- social interaction with NPCs

"Ghosting", by the way, is actually an almost "ancient" game feature : Jut look at the "Bones" files in the Nethack/Amulet Of Yendor game Maybe other Rogue-likes have that implemented, too ?

I'm actually surprised that no developer ever tried to implement this feature
Most of those actually predate mmorpgs and originally came from SP rpgs. The only one that does come from mmorpgs is (I think) crafting.
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