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February 13th, 2013, 15:21

I too used to get frustrated with this argument. Then I played D3 for hours at a time with no significant drops all the while knowing it could be remedied with a trip to the AH. Sorry, the AH helped wreck the game for me, though it is not the only thing (I for one like item hunting/boss farming. Eliminating this was a bigger factor). And I was one of these gamers on a crusade stating simply: Don't use the AH if you don't like it.

I don't consider the AH thing a conspiracy. And who knows, maybe in practice it didn't turn out the way Blizzard had intended. But one cannot deny it is a means of bringing in additional revenue for a "F2P" game for things like maintenance and whatever else may not be covered by the huge sales. Hopefully game developers all over will learn from this design disaster and not replicate it. Or at least not make their games Pay to Win. Looks like Grinding Gears caught on with Path of Exile.
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