Dragon Commander - The End Game, part 1
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February 14th, 2013, 17:25
I love it that Swen seems to have managed to get himself into a position where he can proclaim to all the critics who told him his ideas won't work or won't sell to go pound sand. Hopefully this will extend both critically and commercially post-release for Dragon Commander and the next Divinity game.
Publishers are the main reason we've been on a treadmill of endless FPS and action "RPG" games ever since the first 3D graphic cards emerged.
So happy for people like Swen, indie developers, and even kickstarter. All those things are like what the internet did to mainstream news… they are giving people more a different choices.
If I'm right but there is no wife around to acknowledge it, am I still right?
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