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February 20th, 2013, 08:54
Another Win7 x64 user here. I just had to see it for myself. Unfortunately it crashed in first battle while clicking on settings to set actions. It created a DMP file which points to CPerformance:laySegment (dmime.dll) which is an implementation of IDirectMusicPerformance. If this is a meaningful callstack then I would guess that disabling direct sound could help but turning it all the way down didn't help. I recall that disabling acceleration in sound has fixed games in the past but dont really want to go there yet.

Anyway tried a few things like limiting to 1 processor and turning on Win95 compatibility and it still keeps crashing so giving up on the demo for now. I'm sure I'm doing something wrong like trying to use the mouse or something.

And he still hasn't released the game. Though I wouldn't be surprised if just the demo had its own betting pool.
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