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February 21st, 2013, 06:22
Oh I know what you mean. It's a kind of tricky position to be in: better graphics will gain more Kickstarter pledges but you need the Kickstarter before you can afford the graphics.

But you'll have a working demo and video footage of gameplay - which is more than what many Kickstarters have (even some of the big name developers). A proven game / module design history definitely helps too.

There is definitely an audience for these kind of old-school games.
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