RPGWatch Forums - View Single Post - Project Eternity - Update #44, Rules of Engagement
View Single Post


February 28th, 2013, 08:13
The Engagement system sounds just like D&D's attack of oprotunity (like he said). Where a melee character gets 1 free basic attack against the one whos running away. Sounds good.
Gives the melee character that extra stickiness they need, while ranged character would most likely have their own way of getting away without trigger the AO. (like they do in D&D)
lilmagi is offline




Join Date: Nov 2007
Posts: 68