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March 3rd, 2013, 13:14
Originally Posted by Roq View Post
The combat where you stand in one place and empty your pistol, doesn't look particularly inspiring or maybe that guy wasn't playing well…
Game is far from being simple than like that.It requires smart positioning(Movement and action points are separate),smart use of active abilities and enviroment.Overall game has decent amount of challenge.And people at codex claim that stealth design is better than any other isometric RPG(I haven't played stealthy char yet so I can't confirm or deny that).Overall I found combat more enjoyable than Fallout 1/2 but Underrail overall lacks writing and world design compared to FO , not that underrail is badly designed(there are some "dungeons" that are done very well) just FO is better imo.
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