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March 5th, 2013, 10:22
Originally Posted by Brother None View Post

Mostly this, but the other way around. Wasteland 2 is and will remain in full production with most inXile staff working on it, but the writers and concept artists are done. A lot of game studios and publishers just fire 'em, but Fargo's style since Interplay has been to put em on the pre-production of the next project. Then, when Wasteland 2 is done, Torment is well through pre-production and the team can roll into it naturally. It's not ideal to have to go to Kickstarter again at this point, far from it, but this is the best way to do a production cycle in this industry.
I always thought this was common knowledge.
Efficient and logic.
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